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		<title><![CDATA[SpainLabs - Comunidad 3D, Arduino, Raspberry, CNC, y más - Portal]]></title>
		<link>https://www.spainlabs.com/foros/</link>
		<description><![CDATA[SpainLabs - Comunidad 3D, Arduino, Raspberry, CNC, y más - https://www.spainlabs.com/foros]]></description>
		<pubDate>Fri, 12 Jun 2026 18:20:49 +0000</pubDate>
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		<item>
			<title><![CDATA[Master Monopoly go Albums with U4GM Strategy]]></title>
			<link>https://www.spainlabs.com/foros/showthread.php?tid=15712</link>
			<pubDate>Wed, 10 Jun 2026 09:47:41 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.spainlabs.com/foros/member.php?action=profile&uid=18445">luissuraez798</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.spainlabs.com/foros/showthread.php?tid=15712</guid>
			<description><![CDATA[Springfield has made Monopoly GO feel loud again, in a good way. Since the Simpsons crossover landed on June 3, players have been chasing 21 sticker sets, themed boards, character cards, and the usual pile of dice rewards. If you're also watching for the next <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">Monopoly Go Partners Event</a>, it's worth pacing yourself now instead of burning every roll during the first busy week.<ul class="mycode_list"><li>Use high multipliers only when the board position makes sense.<br />
</li>
<li>Push harder when album rewards and banner events overlap.<br />
</li>
<li>Trade duplicates early, especially before gold stickers become the wall.<br />
</li>
<li>Keep Quick Wins and free dice links in your daily routine.<br />
</li>
</ul>
The Springfield Album Is a Long Race<br />
Why early panic usually wastes dice<br />
The Springfield album runs until July 29, so there's room to breathe. That doesn't mean you should ignore it, though. The smart move is to knock out easy sets first, bank the dice, then use those rolls during better event windows. A lot of players rush into every sticker pack milestone and end up flat before the stronger rewards show up. The Episode Sets add another layer, but they're optional. Treat them like side quests. Nice if you can finish them, not worth wrecking your main album plan.<br />
Events Reward Timing More Than Volume<br />
Rolling more isn't always playing better<br />
Add More Riches is a good example of how June's events work. Chance, Community Chest, and Railroad tiles matter, so blind rolling can feel brutal. You'll hit a dead stretch, get annoyed, then crank the multiplier for no real reason. We've all done it. A cleaner approach is the old 6-7-8 habit: stay low when you're far away, then raise the bet when the board starts lining up. Springfield Monorail, Tycoon Class tournaments, Blocks Boutique, and Peg-E tie into this same idea. The game pays better when two or three systems are rewarding the same action.<br />
Dice Management Still Decides Everything<br />
Small habits add up fast<br />
Free dice links, Quick Wins, Daily Treats, and natural regeneration don't look exciting on their own. Together, they keep you moving when the schedule gets crowded. Recent links have handed out modest bundles, often around 30 to 75 dice, and those rolls matter if you don't waste them. Cash Boosts and Mega Heists are tempting, but they're short. If your board position is poor, wait. Build landmarks when it helps Net Worth, protect shields when you can, and don't chase every leaderboard unless you've got enough dice to survive the middle milestones.<br />
Trading and Community Play Matter More This Season<br />
Duplicates are not just clutter<br />
With 189 stickers in the Springfield album, duplicate management becomes part of the actual game. Green and yellow packs will fill the early gaps, but pink packs and event rewards start to matter once your sets slow down. Trading with friends or community groups saves dice because it stops you from chasing random packs for one missing card. Gold stickers are still the awkward bit, so plan around them. If a partner-style event appears later in the season, some players may look to <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">buy Monopoly Go Partner Event</a> support as part of a bigger push, but even then, good timing and steady trading will carry more weight than panic rolling.]]></description>
			<content:encoded><![CDATA[Springfield has made Monopoly GO feel loud again, in a good way. Since the Simpsons crossover landed on June 3, players have been chasing 21 sticker sets, themed boards, character cards, and the usual pile of dice rewards. If you're also watching for the next <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">Monopoly Go Partners Event</a>, it's worth pacing yourself now instead of burning every roll during the first busy week.<ul class="mycode_list"><li>Use high multipliers only when the board position makes sense.<br />
</li>
<li>Push harder when album rewards and banner events overlap.<br />
</li>
<li>Trade duplicates early, especially before gold stickers become the wall.<br />
</li>
<li>Keep Quick Wins and free dice links in your daily routine.<br />
</li>
</ul>
The Springfield Album Is a Long Race<br />
Why early panic usually wastes dice<br />
The Springfield album runs until July 29, so there's room to breathe. That doesn't mean you should ignore it, though. The smart move is to knock out easy sets first, bank the dice, then use those rolls during better event windows. A lot of players rush into every sticker pack milestone and end up flat before the stronger rewards show up. The Episode Sets add another layer, but they're optional. Treat them like side quests. Nice if you can finish them, not worth wrecking your main album plan.<br />
Events Reward Timing More Than Volume<br />
Rolling more isn't always playing better<br />
Add More Riches is a good example of how June's events work. Chance, Community Chest, and Railroad tiles matter, so blind rolling can feel brutal. You'll hit a dead stretch, get annoyed, then crank the multiplier for no real reason. We've all done it. A cleaner approach is the old 6-7-8 habit: stay low when you're far away, then raise the bet when the board starts lining up. Springfield Monorail, Tycoon Class tournaments, Blocks Boutique, and Peg-E tie into this same idea. The game pays better when two or three systems are rewarding the same action.<br />
Dice Management Still Decides Everything<br />
Small habits add up fast<br />
Free dice links, Quick Wins, Daily Treats, and natural regeneration don't look exciting on their own. Together, they keep you moving when the schedule gets crowded. Recent links have handed out modest bundles, often around 30 to 75 dice, and those rolls matter if you don't waste them. Cash Boosts and Mega Heists are tempting, but they're short. If your board position is poor, wait. Build landmarks when it helps Net Worth, protect shields when you can, and don't chase every leaderboard unless you've got enough dice to survive the middle milestones.<br />
Trading and Community Play Matter More This Season<br />
Duplicates are not just clutter<br />
With 189 stickers in the Springfield album, duplicate management becomes part of the actual game. Green and yellow packs will fill the early gaps, but pink packs and event rewards start to matter once your sets slow down. Trading with friends or community groups saves dice because it stops you from chasing random packs for one missing card. Gold stickers are still the awkward bit, so plan around them. If a partner-style event appears later in the season, some players may look to <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">buy Monopoly Go Partner Event</a> support as part of a bigger push, but even then, good timing and steady trading will carry more weight than panic rolling.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[U4GM Monopoly go Springfield Album Guide 2026]]></title>
			<link>https://www.spainlabs.com/foros/showthread.php?tid=15709</link>
			<pubDate>Wed, 10 Jun 2026 09:43:59 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.spainlabs.com/foros/member.php?action=profile&uid=18445">luissuraez798</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.spainlabs.com/foros/showthread.php?tid=15709</guid>
			<description><![CDATA[Springfield has made Monopoly GO feel loud again, in a good way. Since the Simpsons crossover landed on June 3, players have been chasing 21 sticker sets, themed boards, character cards, and the usual pile of dice rewards. If you're also watching for the next <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">Monopoly Go Partners Event</a>, it's worth pacing yourself now instead of burning every roll during the first busy week.<ul class="mycode_list"><li>Use high multipliers only when the board position makes sense.<br />
</li>
<li>Push harder when album rewards and banner events overlap.<br />
</li>
<li>Trade duplicates early, especially before gold stickers become the wall.<br />
</li>
<li>Keep Quick Wins and free dice links in your daily routine.<br />
</li>
</ul>
The Springfield Album Is a Long Race<br />
Why early panic usually wastes dice<br />
The Springfield album runs until July 29, so there's room to breathe. That doesn't mean you should ignore it, though. The smart move is to knock out easy sets first, bank the dice, then use those rolls during better event windows. A lot of players rush into every sticker pack milestone and end up flat before the stronger rewards show up. The Episode Sets add another layer, but they're optional. Treat them like side quests. Nice if you can finish them, not worth wrecking your main album plan.<br />
Events Reward Timing More Than Volume<br />
Rolling more isn't always playing better<br />
Add More Riches is a good example of how June's events work. Chance, Community Chest, and Railroad tiles matter, so blind rolling can feel brutal. You'll hit a dead stretch, get annoyed, then crank the multiplier for no real reason. We've all done it. A cleaner approach is the old 6-7-8 habit: stay low when you're far away, then raise the bet when the board starts lining up. Springfield Monorail, Tycoon Class tournaments, Blocks Boutique, and Peg-E tie into this same idea. The game pays better when two or three systems are rewarding the same action.<br />
Dice Management Still Decides Everything<br />
Small habits add up fast<br />
Free dice links, Quick Wins, Daily Treats, and natural regeneration don't look exciting on their own. Together, they keep you moving when the schedule gets crowded. Recent links have handed out modest bundles, often around 30 to 75 dice, and those rolls matter if you don't waste them. Cash Boosts and Mega Heists are tempting, but they're short. If your board position is poor, wait. Build landmarks when it helps Net Worth, protect shields when you can, and don't chase every leaderboard unless you've got enough dice to survive the middle milestones.<br />
Trading and Community Play Matter More This Season<br />
Duplicates are not just clutter<br />
With 189 stickers in the Springfield album, duplicate management becomes part of the actual game. Green and yellow packs will fill the early gaps, but pink packs and event rewards start to matter once your sets slow down. Trading with friends or community groups saves dice because it stops you from chasing random packs for one missing card. Gold stickers are still the awkward bit, so plan around them. If a partner-style event appears later in the season, some players may look to <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">buy Monopoly Go Partner Event</a> support as part of a bigger push, but even then, good timing and steady trading will carry more weight than panic rolling.]]></description>
			<content:encoded><![CDATA[Springfield has made Monopoly GO feel loud again, in a good way. Since the Simpsons crossover landed on June 3, players have been chasing 21 sticker sets, themed boards, character cards, and the usual pile of dice rewards. If you're also watching for the next <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">Monopoly Go Partners Event</a>, it's worth pacing yourself now instead of burning every roll during the first busy week.<ul class="mycode_list"><li>Use high multipliers only when the board position makes sense.<br />
</li>
<li>Push harder when album rewards and banner events overlap.<br />
</li>
<li>Trade duplicates early, especially before gold stickers become the wall.<br />
</li>
<li>Keep Quick Wins and free dice links in your daily routine.<br />
</li>
</ul>
The Springfield Album Is a Long Race<br />
Why early panic usually wastes dice<br />
The Springfield album runs until July 29, so there's room to breathe. That doesn't mean you should ignore it, though. The smart move is to knock out easy sets first, bank the dice, then use those rolls during better event windows. A lot of players rush into every sticker pack milestone and end up flat before the stronger rewards show up. The Episode Sets add another layer, but they're optional. Treat them like side quests. Nice if you can finish them, not worth wrecking your main album plan.<br />
Events Reward Timing More Than Volume<br />
Rolling more isn't always playing better<br />
Add More Riches is a good example of how June's events work. Chance, Community Chest, and Railroad tiles matter, so blind rolling can feel brutal. You'll hit a dead stretch, get annoyed, then crank the multiplier for no real reason. We've all done it. A cleaner approach is the old 6-7-8 habit: stay low when you're far away, then raise the bet when the board starts lining up. Springfield Monorail, Tycoon Class tournaments, Blocks Boutique, and Peg-E tie into this same idea. The game pays better when two or three systems are rewarding the same action.<br />
Dice Management Still Decides Everything<br />
Small habits add up fast<br />
Free dice links, Quick Wins, Daily Treats, and natural regeneration don't look exciting on their own. Together, they keep you moving when the schedule gets crowded. Recent links have handed out modest bundles, often around 30 to 75 dice, and those rolls matter if you don't waste them. Cash Boosts and Mega Heists are tempting, but they're short. If your board position is poor, wait. Build landmarks when it helps Net Worth, protect shields when you can, and don't chase every leaderboard unless you've got enough dice to survive the middle milestones.<br />
Trading and Community Play Matter More This Season<br />
Duplicates are not just clutter<br />
With 189 stickers in the Springfield album, duplicate management becomes part of the actual game. Green and yellow packs will fill the early gaps, but pink packs and event rewards start to matter once your sets slow down. Trading with friends or community groups saves dice because it stops you from chasing random packs for one missing card. Gold stickers are still the awkward bit, so plan around them. If a partner-style event appears later in the season, some players may look to <a href="https://www.u4gm.com/monopoly-go/partners-event" target="_blank" rel="noopener" class="mycode_url">buy Monopoly Go Partner Event</a> support as part of a bigger push, but even then, good timing and steady trading will carry more weight than panic rolling.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Anycubic M7 Pro adherencia de cama]]></title>
			<link>https://www.spainlabs.com/foros/showthread.php?tid=15694</link>
			<pubDate>Tue, 02 Jun 2026 06:56:02 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.spainlabs.com/foros/member.php?action=profile&uid=18429">Makoki2026</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.spainlabs.com/foros/showthread.php?tid=15694</guid>
			<description><![CDATA[Hola. Soy nuevo en esto y ando un poco desorientado, compré una Anycubic Photon M7 pro y las primeras impresiones fueron de maravilla y la verdad que hasta ahora todo bien, el único problema es que a la hora de retirar la base que deja pegada a la placa de construcción tengo que darle con una espátula fuertemente ya que no hay forma de despegarla de la cama, para despegarla necesito darle fuerte con una espátula rayando con eso la placa de construcción, alguien me podría decir cómo solucionar este problema? Al principio esa base salía con facilidad, ahora se queda pegada y no hay manera, igual es problema de configuración de las capas base, no se, agradecería vuestra ayuda]]></description>
			<content:encoded><![CDATA[Hola. Soy nuevo en esto y ando un poco desorientado, compré una Anycubic Photon M7 pro y las primeras impresiones fueron de maravilla y la verdad que hasta ahora todo bien, el único problema es que a la hora de retirar la base que deja pegada a la placa de construcción tengo que darle con una espátula fuertemente ya que no hay forma de despegarla de la cama, para despegarla necesito darle fuerte con una espátula rayando con eso la placa de construcción, alguien me podría decir cómo solucionar este problema? Al principio esa base salía con facilidad, ahora se queda pegada y no hay manera, igual es problema de configuración de las capas base, no se, agradecería vuestra ayuda]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Sobre el root en la K1c con CFS]]></title>
			<link>https://www.spainlabs.com/foros/showthread.php?tid=15693</link>
			<pubDate>Tue, 02 Jun 2026 05:48:10 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.spainlabs.com/foros/member.php?action=profile&uid=18403">Dare2Pichi</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.spainlabs.com/foros/showthread.php?tid=15693</guid>
			<description><![CDATA[Buenos días a todos.<br />
<br />
Tengo una K1c con el kit de actualización a CFS desde hace unos meses y creo que podría obtener más datos de la impresora sobre mi uso diario.<br />
<br />
Lo que quiero decir es que la interfaz web de la impresora me parece un poco limitada y el acceso remoto a la cámara es bastante malo; además, me gustaría disponer de más estadísticas sobre los consumibles de la impresora.<br />
<br />
Una breve búsqueda en Google Gemini me ha sugerido la posibilidad de obtener acceso root a la impresora manteniendo el uso del cortador para no perder la utilidad del CFS y, bajo root, ejecutar Klipper en paralelo para tener acceso a más información de la impresora, como errores más detallados e incluso un acceso más estable a la cámara mediante plugins.<br />
<br />
¿Es correcta esta información? ¿Alguien puede recomendarme un tutorial (a ser posible en vídeo) que me guíe sobre cómo hacer que esto funcione?<br />
<br />
¡Gracias!]]></description>
			<content:encoded><![CDATA[Buenos días a todos.<br />
<br />
Tengo una K1c con el kit de actualización a CFS desde hace unos meses y creo que podría obtener más datos de la impresora sobre mi uso diario.<br />
<br />
Lo que quiero decir es que la interfaz web de la impresora me parece un poco limitada y el acceso remoto a la cámara es bastante malo; además, me gustaría disponer de más estadísticas sobre los consumibles de la impresora.<br />
<br />
Una breve búsqueda en Google Gemini me ha sugerido la posibilidad de obtener acceso root a la impresora manteniendo el uso del cortador para no perder la utilidad del CFS y, bajo root, ejecutar Klipper en paralelo para tener acceso a más información de la impresora, como errores más detallados e incluso un acceso más estable a la cámara mediante plugins.<br />
<br />
¿Es correcta esta información? ¿Alguien puede recomendarme un tutorial (a ser posible en vídeo) que me guíe sobre cómo hacer que esto funcione?<br />
<br />
¡Gracias!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[mi impresora da error de impresion fuera de cama de impresión, en klipper.]]></title>
			<link>https://www.spainlabs.com/foros/showthread.php?tid=15691</link>
			<pubDate>Wed, 27 May 2026 22:59:14 +0000</pubDate>
			<dc:creator><![CDATA[<a href="https://www.spainlabs.com/foros/member.php?action=profile&uid=3794">erjavi_zgz</a>]]></dc:creator>
			<guid isPermaLink="false">https://www.spainlabs.com/foros/showthread.php?tid=15691</guid>
			<description><![CDATA[hola, tengo una corexy e instalado el klipper para controlar una ramps 1.4, y cuando intento corregir el rotation distance (poniendolo en 2 o menos), me da error de impresion fuera de cama caliente, alguien puede ayudarme? gracias por adelantado por la información.]]></description>
			<content:encoded><![CDATA[hola, tengo una corexy e instalado el klipper para controlar una ramps 1.4, y cuando intento corregir el rotation distance (poniendolo en 2 o menos), me da error de impresion fuera de cama caliente, alguien puede ayudarme? gracias por adelantado por la información.]]></content:encoded>
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