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It carries its influence from Jagex's flagship game Runescape extremely proudly
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Thank goodness Jagex was founded at a point that it was able to remain an independently Cheap OSRS Gold. If the player base had begun to stagnate in the late 2000s an editor would probably have shut down the entire thing. Hell, Raven Software started laying people off, while Warzone generated billions of dollars, so any success could be disastrous for the humans who play the game.

The successful stories we have aren't really variations on the standard. The stars had to align for Among Us to find its players long after its launch, and arguably the biggest example before that - without the assistance of a major publisher was Undertale that was released in 2017.

It's why RuneScape The Early 20 Years isn't just essential reading for anyone who is a fan of gaming, it's essential for all those who care about how the game's world is moving towards. It's a reminder that we should all support the independent scene that's constantly fighting for attention in a large market.

But most of all, it's a reminder to be happy with what we have achieved since our beginning RS Gold. The gaming industry can seem to be an absolutely disgusting space when it comes to certain aspects (because it frequently is) However, in the midst are passionate developers with an experience they'd like share with us.
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